M:tG card similarity search
10RR · Sorcery
This spell costs {X} less to cast, where X is the total power of creatures you control. Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
Name | Mana | Type | Text |
---|---|---|---|
Leafkin Avenger | 2RG | Creature — Elemental Druid | {T}: Add {G} for each creature with power 4 or greater you control. {7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker. 4/3 |
Unliving Psychopath | 2BB | Creature — Zombie Assassin | {B}: Unliving Psychopath gets +1/-1 until end of turn. {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. 0/4 |
Shake the Foundations | 2R | Instant | Shake the Foundations deals 1 damage to each creature without flying. Draw a card. |
Earth Tremor | 3R | Instant | Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control. |
Zirda, the Dawnwaker | 1R/WR/W | Legendary Creature — Elemental Fox | Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. 3/3 |
Bala Ged Scorpion | 3B | Creature — Scorpion | When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less. 2/3 |
Dynavolt Tower | 3 | Artifact | Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target. |
Raging Swordtooth | 3RG | Creature — Dinosaur | Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. 5/5 |
Conflagrate | XXR | Sorcery | Conflagrate deals X damage divided as you choose among any number of targets. Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Choose Your Weapon | 2G | Instant | Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying. |