Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Volcanic Wind

4RR · Sorcery

Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.

Similar cards

Color identity:
NameManaTypeText
Magus of the Mind 4UUCreature — Human Wizard {U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs. 4/5
Banefire XRSorcery Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Sarevok, Ferocious Usurper 3BRLegendary Creature — Human Knight Menace At the beginning of combat on your turn, target creature you control gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
Animus of Night's Reach Enchantment Creature — Spirit Menace (This creature can't be blocked except by two or more creatures.) Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. 0/4
Kagemaro's Clutch 3BEnchantment — Aura Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand.
Terra Ravager 2RRCreature — Elemental Beast Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls. 0/4
Opaline Bracers 4Artifact — Equipment Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Ancient Bronze Dragon 5GGCreature — Elder Dragon Flying Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. 7/7
Polymorphous Rush 2UInstant Strive — This spell costs {1}{U} more to cast for each target beyond the first. Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
Finale of Revelation XUUSorcery Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.
Page 55