M:tG card similarity search
3BB · Creature — Vampire Horror
Flying Sacrifice three other creatures: Transform Voldaren Pariah. Madness {B}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3
Name | Mana | Type | Text |
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Flint Golem | 4 | Artifact Creature — Golem | Whenever Flint Golem becomes blocked, defending player mills three cards. 2/3 |
Blighted Fen | Land | {T}: Add {C}. {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. | |
Downdraft | 2G | Enchantment | {G}: Target creature loses flying until end of turn. Sacrifice Downdraft: It deals 2 damage to each creature with flying. |
Grapple with the Past | 1G | Instant | Mill three cards, then you may return a creature or land card from your graveyard to your hand. |
Mist Intruder | 1U | Creature — Eldrazi Drone | Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) 1/2 |
Cloudgoat Ranger | 3WW | Creature — Giant Warrior Ranger | When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. 3/3 |
Szarekh, the Silent King | 1BBB | Legendary Artifact Creature — Necron | Flying My Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand. 3/4 |
Herbal Poultice | 0 | Artifact | {3}, Sacrifice Herbal Poultice: Regenerate target creature. |
Sleep-Cursed Faerie | U | Creature — Faerie Wizard | Flying, ward {2} Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) {1}{U}: Untap Sleep-Cursed Faerie. 3/3 |
Strong, the Brutish Thespian | 4GG | Legendary Creature — Mutant Berserker | Ward {2} Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong. You gain life rather than lose life from radiation. 7/7 |