Card Codex

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17 May 2024: Card library updated.

Volo, Guide to Monsters

2GU · Legendary Creature — Human Wizard

Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.) 3/2

Similar cards

Color identity:
NameManaTypeText
Soul of Magma 3RRCreature — Spirit Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. 2/2
Vodalian Mage 2UCreature — Merfolk Wizard {U}, {T}: Counter target spell unless its controller pays {1}. 1/1
Serum Sovereign 4UCreature — Phyrexian Sphinx Flying Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign. {U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2. 4/4
Bloodcrazed Hoplite 1BCreature — Human Soldier Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it. Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls. 2/1
Treasured Find BGSorcery Return target card from your graveyard to your hand. Exile Treasured Find.
Protean War Engine RWArtifact — Vehicle As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it. Whenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. Crew 3 0/4
Sidar Jabari of Zhalfir 1WUBLegendary Creature — Human Knight Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. 4/3
Tomik, Distinguished Advokist WWLegendary Creature — Human Advisor Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards. 2/3
Reflector Mage 1WUCreature — Human Wizard When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. 2/3
Chill 1UEnchantment Red spells cost {2} more to cast.
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