M:tG card similarity search
2BB · Enchantment
Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.
Name | Mana | Type | Text |
---|---|---|---|
Undercity Necrolisk | 3B | Creature — Zombie Lizard | {1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.) 3/3 |
Bound by Moonsilver | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn. |
Erstwhile Trooper | 1BG | Creature — Zombie Soldier | Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn. 2/2 |
Prophecy | W | Sorcery | Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep. |
The Tenth Doctor | 3UR | Legendary Creature — Time Lord Doctor | Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey — {7}: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.) 3/5 |
Needlebite Trap | 5BB | Instant — Trap | If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost. Target player loses 5 life and you gain 5 life. |
Territory Forge | 4R | Artifact | When Territory Forge enters the battlefield, if you cast it, exile target artifact or land. Territory Forge has all activated abilities of the exiled card. |
Oath of Scholars | 3U | Enchantment | At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards. |
Nettling Imp | 2B | Creature — Imp | {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared. 1/1 |
Naughty | 1BB | Sorcery | Search another target player's library for a card and put that card into your hand. Then shuffle that player's library. |