Card Codex

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17 May 2024: Card library updated.

Volunteer Reserves

1W · Creature — Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 2/4

Similar cards

Color identity:
NameManaTypeText
Hearthfire Hobgoblin R/WR/WR/WCreature — Goblin Soldier Double strike 2/2
Alistair, the Brigadier 1GWULegendary Creature — Human Soldier Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.) Whenever Alistair attacks, you may pay {8}. If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control. 3/3
Akroma's Devoted 3WCreature — Human Cleric Cleric creatures have vigilance. 2/4
Skyrider Trainee 4WCreature — Human Soldier Skyrider Trainee has flying as long as it's enchanted. 3/3
Ravaging Horde 3RRCreature — Human Soldier When Ravaging Horde enters the battlefield, destroy target land. 3/3
Mirror-Sigil Sergeant 5WCreature — Rhino Soldier Trample At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant. 4/4
Thundersong Trumpeter RWCreature — Human Soldier {T}: Target creature can't attack or block this turn. 2/1
Braids, Cabal Minion 2BBLegendary Creature — Human Minion At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. 2/2
Dragonmaster Outcast RCreature — Human Shaman At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. 1/1
Imperious Oligarch WBCreature — Human Cleric Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/1
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