M:tG card similarity search
3UU · Creature — Shark
Flash When Voracious Greatshark enters the battlefield, counter target artifact or creature spell. 5/4
Name | Mana | Type | Text |
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Scrapyard Salvo | 1RR | Sorcery | Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard. |
Aquatic Incursion | 3U | Enchantment | When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn. |
Moonring Island | Land — Island | ({T}: Add {U}.) Moonring Island enters the battlefield tapped. {U}, {T}: Look at the top card of target player's library. Activate only if you control two or more blue permanents. | |
Stenn, Paranoid Partisan | WU | Legendary Creature — Human Wizard | As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land. Spells you cast of the chosen type cost {1} less to cast. {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/2 |
Tanglewalker | 2G | Creature — Dryad | Each creature you control can't be blocked as long as defending player controls an artifact land. 2/2 |
Mishra, Excavation Prodigy | 2R | Legendary Creature — Human Artificer | Haste {1}, {T}, Discard a card: Draw a card. Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn. 2/1 |
Syr Ginger, the Meal Ender | 2 | Legendary Artifact Creature — Food Knight | Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. {2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. 3/1 |
Keeper of the Secret Lair | 1U | Legendary Creature — Merfolk Rogue | Flash You may cast Secret Lair spells as though they had flash. Secret Lair spells you cast cost {1} less to cast. 2/1 |
Tan Jolom, the Worldwalker | 1GWU | Legendary Creature — Spirit | At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3 |
Firemaw Kavu | 5R | Creature — Kavu | Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. 4/2 |