Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vorapede

2GGG · Creature — Insect

Vigilance, trample Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 5/4

Similar cards

Color identity:
NameManaTypeText
Atalan Jackal 1RGCreature — Human Tyranid Scout Trample, haste Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 2/2
Azorius Knight-Arbiter 3WUCreature — Human Knight Vigilance Azorius Knight-Arbiter can't be blocked. 2/5
Knight of Infamy 1BCreature — Human Knight Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1
Snapping Creeper 2GCreature — Plant Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. 2/3
Soul of the Rapids 3UUCreature — Elemental Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2
Jedit's Dragoons 5WCreature — Cat Soldier Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5
Ichiga, Who Topples Oaks Legendary Creature — Spirit Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. 4/3
Arbalest Engineers 1RGCreature — Human Artificer When Arbalest Engineers enters the battlefield, choose one — • Arbalest Engineers deals 1 damage to any target. • Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. • Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/2
Fangorn, Tree Shepherd 4GGGLegendary Creature — Treefolk Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end. 4/10
Firja's Retribution 1WWBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn.
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