Card Codex

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17 May 2024: Card library updated.

Vorrac Battlehorns

2 · Artifact — Equipment

Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Similar cards

Color identity:
NameManaTypeText
Temur Runemark 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature has trample as long as you control a blue or red permanent.
Wandering Wolf 1GCreature — Wolf Creatures with power less than Wandering Wolf's power can't block it. 2/1
Damping Matrix 3Artifact Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.
Deviant Glee BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
Charging Monstrosaur 4RCreature — Dinosaur Trample, haste 5/5
Guildscorn Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from multicolored.
Grid Monitor 4Artifact Creature — Construct You can't cast creature spells. 4/6
Grazing Whiptail 2GGCreature — Dinosaur Reach 3/4
Rattleblaze Scarecrow 6Artifact Creature — Scarecrow Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. 5/3
Gruul Spellbreaker 1RGCreature — Ogre Warrior Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample As long as it's your turn, you and Gruul Spellbreaker have hexproof. 3/3
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