Card Codex

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17 May 2024: Card library updated.

Vow of Flight

2U · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Similar cards

Color identity:
NameManaTypeText
Konda's Hatamoto 1WCreature — Human Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) 1/2
Predatory Wurm 3GCreature — Wurm Vigilance (Attacking doesn't cause this creature to tap.) Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker. 4/4
Secretkeeper 3UCreature — Spirit As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2
Lightning Spear 1RArtifact — Equipment Equipped creature gets +1/+0 and has trample. {2}{R}, Sacrifice Lightning Spear: It deals 3 damage to any target. Equip {1}
Desperate Castaways 1BCreature — Human Pirate Desperate Castaways can't attack unless you control an artifact. 2/3
Launch 1UEnchantment — Aura Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.
Elvish Champion 1GGCreature — Elf Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 2/2
Cessation 2WEnchantment — Aura Enchant creature Enchanted creature can't attack. When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.
Magus of the Moat 2WWCreature — Human Wizard Creatures without flying can't attack. 0/3
Light of Promise 2WEnchantment — Aura Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
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