Card Codex

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17 May 2024: Card library updated.

Vow of Torment

2B · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)

Similar cards

Color identity:
NameManaTypeText
Tandem Tactics 1WInstant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Sun-Crested Pterodon 4WCreature — Dinosaur Flying Sun-Crested Pterodon has vigilance as long as you control another Dinosaur. 2/5
Angelic Edict 4WSorcery Exile target creature or enchantment.
Blessed Light 4WInstant Exile target creature or enchantment.
Iona's Judgment 4WSorcery Exile target creature or enchantment.
Llanowar Augur GCreature — Elf Shaman Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep. 0/3
Auriok Bladewarden 1WCreature — Human Soldier {T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. 1/1
Empty-Shrine Kannushi WCreature — Human Cleric Empty-Shrine Kannushi has protection from the colors of permanents you control. 1/1
Simian Sling RArtifact Creature — Equipment Monkey Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Zealot of the God-Pharaoh 3RCreature — Minotaur Archer {4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker. 4/3
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