M:tG card similarity search
2G · Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
Name | Mana | Type | Text |
---|---|---|---|
Righteousness | W | Instant | Target blocking creature gets +7/+7 until end of turn. |
Silverskin Armor | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and is an artifact in addition to its other types. Equip {2} |
Lightning Greaves | 2 | Artifact — Equipment | Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0} |
Angelic Captain | 3RW | Creature — Angel Ally | Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. 4/3 |
Savage Surge | 1G | Instant | Target creature gets +2/+2 until end of turn. Untap that creature. |
Veteran's Reflexes | W | Instant | Target creature gets +1/+1 until end of turn. Untap that creature. |
Sadistic Glee | B | Enchantment — Aura | Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature. |
Drakewing Krasis | 1GU | Creature — Lizard Drake | Flying, trample 3/1 |
Lingering Mirage | 1U | Enchantment — Aura | Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.) |
Daru Encampment | Land | {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. |