Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vraska, the Silencer

1BG · Legendary Creature — Gorgon Assassin

Deathtouch Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. 3/3

Similar cards

Color identity:
NameManaTypeText
Quarum Trench Gnomes 3RCreature — Gnome {T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) 1/1
Viridian Revel 1GGEnchantment Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
Jaheira, Stirring Harper 1RGLegendary Creature — Human Elf Druid Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0 and gains haste." 3/4
Goblin Kaboomist 1RCreature — Goblin Warrior At the beginning of your upkeep, create a colorless artifact token named Land Mine with "{R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself. 1/2
Llanowar Mentor GCreature — Elf Spellshaper {G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}." 1/1
Ward Sliver 4WCreature — Sliver As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color. 2/2
Umbral Mantle 3Artifact — Equipment Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0}
Teleportation Circle 3WEnchantment At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Hypervolt Grasp 2REnchantment — Aura Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." {1}{U}: Return Hypervolt Grasp to its owner's hand.
Sakashima the Impostor 2UULegendary Creature — Human Rogue You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step." 3/1
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