M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Forced Landing | 1G | Instant | Put target creature with flying on the bottom of its owner's library. |
Dearly Departed | 4WW | Creature — Spirit | Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. 5/5 |
Spinerock Knoll | Land | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. | |
Arlinn, the Pack's Hope | 2RG | Legendary Planeswalker — Arlinn | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. [−3]: Create two 2/2 green Wolf creature tokens. Loyalty 4 |
Daring Archaeologist | 3W | Creature — Human Artificer | When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) 3/3 |
Ezrim, Agency Chief | 1WWUU | Legendary Creature — Archon Detective | Flying When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. 5/5 |
Mystic Snake | 1GUU | Creature — Snake | Flash When Mystic Snake enters the battlefield, counter target spell. 2/2 |
Magewright's Stone | 2 | Artifact | {1}, {T}: Untap target creature that has an activated ability with {T} in its cost. |
Aven Eternal | 2U | Creature — Zombie Bird Warrior | Flying When Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 2/2 |
Vildin-Pack Alpha | Creature — Werewolf | Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3 |