Card Codex

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17 May 2024: Card library updated.

Vulshok Gauntlets

2 · Artifact — Equipment

Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Similar cards

Color identity:
NameManaTypeText
Overrun 2GGGSorcery Creatures you control get +3/+3 and gain trample until end of turn.
Anzrag, the Quake-Mole 2RGLegendary Creature — Mole God Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. 8/4
Cartouche of Strength 2GEnchantment — Aura Cartouche Enchant creature you control When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample.
Essence Flare UEnchantment — Aura Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Unstable Mutation UEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Arrester's Zeal WInstant Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Ral Zarek 2URLegendary Planeswalker — Ral [+1]: Tap target permanent, then untap another target permanent. [−2]: Ral Zarek deals 3 damage to any target. [−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. Loyalty 4
Gnarled Scarhide BEnchantment Creature — Minotaur Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Gnarled Scarhide can't block. Enchanted creature gets +2/+1 and can't block. 2/1
Convenient Target REnchantment — Aura Enchant creature When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +1/+1. {2}{R}: Return Convenient Target from your graveyard to your hand.
Monstrous Step 4GSorcery Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.)
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