Card Codex

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17 May 2024: Card library updated.

Vulshok Heartstoker

2R · Creature — Human Shaman

When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Bloodstoke Howler 5RCreature — Beast Morph {6}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. 3/4
Territorial Gorger 3RCreature — Gremlin Trample Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn. 2/2
A-Psionic Snoop 2UCreature — Human Rogue Flash When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 0/4
Wild Instincts 3GSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Defensive Maneuvers 3WInstant Creatures of the creature type of your choice get +0/+4 until end of turn.
Tribal Unity X2GInstant Creatures of the creature type of your choice get +X/+X until end of turn.
Mummy Paramount 1WCreature — Zombie Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn. 2/2
Belle of the Brawl 2BCreature — Human Knight Menace (This creature can't be blocked except by two or more creatures.) Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. 3/2
Maw of the Obzedat 3WBCreature — Thrull Sacrifice a creature: Creatures you control get +1/+1 until end of turn. 3/3
Slumbering Keepguard WCreature — Human Knight Whenever an enchantment enters the battlefield under your control, scry 1. {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. 1/1
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