M:tG card similarity search
1RR · Creature — Human Shaman
Haste {T}: Vulshok Sorcerer deals 1 damage to any target. 1/1
Name | Mana | Type | Text |
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Molten Hydra | 1R | Creature — Hydra | {1}{R}{R}: Put a +1/+1 counter on Molten Hydra. {T}, Remove all +1/+1 counters from Molten Hydra: It deals damage to any target equal to the number of +1/+1 counters removed this way. 1/1 |
Battle Cry Goblin | 1R | Creature — Goblin | {1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking. 2/2 |
Cinder Shade | 1BR | Creature — Shade | {B}: Cinder Shade gets +1/+1 until end of turn. {R}, Sacrifice Cinder Shade: It deals damage equal to its power to target creature. 1/1 |
Relentless Rohirrim | 3R | Creature — Human Knight | When Relentless Rohirrim enters the battlefield, the Ring tempts you. 4/3 |
Retriever Phoenix | 3R | Creature — Phoenix | Flying, haste When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. 2/2 |
Slickshot Show-Off | 1R | Creature — Bird Wizard | Flying, haste Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 1/2 |
Isengard Unleashed | 2RRR | Sorcery | Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead. Flashback {4}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Queue of Beetles | 3R | Creature — Insect | Haste The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.) 3/3 |
Furyborn Hellkite | 4RRR | Creature — Dragon | Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying 6/6 |
Charging Tuskodon | 3RR | Creature — Dinosaur | Trample If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead. 4/4 |