Card Codex

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17 May 2024: Card library updated.

Wake Thrasher

2U · Creature — Merfolk Soldier

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Inkrise Infiltrator 1BCreature — Human Ninja Flying {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. 1/2
In Oketra's Name 1WInstant Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
Glade Gnarr 5GCreature — Beast Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. 4/4
Auratog 1WCreature — Atog Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. 1/2
Phalanx Vanguard 1WCreature — Human Soldier Vigilance Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. 2/2
Deeproot Warrior 1GCreature — Merfolk Warrior Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2
Crypt Ripper 2BBCreature — Shade Haste {B}: Crypt Ripper gets +1/+1 until end of turn. 2/2
Warmind Infantry 2RCreature — Elemental Soldier Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn. 2/3
Fallaji Dragon Engine 8Artifact Creature — Dragon Prototype {2}{R} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying {2}: Fallaji Dragon Engine gets +1/+0 until end of turn. 5/5
Royal Trooper 2WCreature — Human Soldier Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. 2/2
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