Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wake of Destruction

3RRR · Sorcery

Destroy target land and all other lands with the same name as that land.

Similar cards

Color identity:
NameManaTypeText
Impending Disaster 1REnchantment At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.
Faultgrinder 6RCreature — Elemental Trample When Faultgrinder enters the battlefield, destroy target land. Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4
Nahiri's Lithoforming XRRSorcery Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
Waker of the Wilds 2GGCreature — Merfolk Shaman {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. 3/3
Horizon Drake 1UUCreature — Drake Flying, protection from lands 3/1
Embodiment of Insight 4GCreature — Elemental Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/4
Seismic Mage 3RCreature — Human Spellshaper {2}{R}, {T}, Discard a card: Destroy target land. 1/1
Rishadan Dockhand UCreature — Merfolk Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}, {T}: Tap target land. 1/2
Creeping Mold 2GGSorcery Destroy target artifact, enchantment, or land.
Reclaiming Vines 2GGSorcery Destroy target artifact, enchantment, or land.
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