M:tG card similarity search
3RRR · Sorcery
Destroy target land and all other lands with the same name as that land.
Name | Mana | Type | Text |
---|---|---|---|
Territorial Dispute | 4RR | Enchantment | At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. |
Tail the Suspect | GU | Sorcery — Adventure | Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.) |
Serene Heart | 1G | Instant | Destroy all Auras. |
Bedazzle | 4BR | Instant | Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker. |
Skizzik Surger | 4RR | Creature — Elemental | Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 6/4 |
Mons's Goblin Waiters | R | Creature — Goblin Waiter | Sacrifice a creature or land: Add {HR}. 1/1 |
Nishoba Brawler | 1G | Creature — Cat Warrior | Trample Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control. */3 |
Fissure Vent | 3RR | Sorcery | Choose one or both — • Destroy target artifact. • Destroy target nonbasic land. |
Mina and Denn, Wildborn | 2RG | Legendary Creature — Elf Ally | You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. 4/4 |
Benthic Explorers | 3U | Creature — Merfolk Scout | {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. 2/4 |