M:tG card similarity search
W · Sorcery
Populate. (Create a token that's a copy of a creature token you control.)
Name | Mana | Type | Text |
---|---|---|---|
Spotter Thopter | 8 | Artifact Creature — Thopter | Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying When Spotter Thopter enters the battlefield, scry X, where X is its power. 4/5 |
Balmor, Battlemage Captain | UR | Legendary Creature — Bird Wizard | Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. 1/3 |
Ward Sliver | 4W | Creature — Sliver | As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color. 2/2 |
Desperate Farmer | 2B | Creature — Human Peasant | Lifelink When another creature you control dies, transform Desperate Farmer. 2/2 |
Leaf-Crowned Visionary | GG | Creature — Elf Druid | Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. 1/1 |
Forgotten Sentinel | 4 | Artifact Creature — Golem | Forgotten Sentinel enters the battlefield tapped. 4/3 |
Rusted Sentinel | 4 | Artifact Creature — Golem | Rusted Sentinel enters the battlefield tapped. 3/4 |
Thief of Sanity | 1UB | Creature — Specter | Flying Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/2 |
Apocalypse | 2RRR | Sorcery | Exile all permanents. You discard your hand. |
Necromantic Summons | 4B | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. |