Card Codex

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17 May 2024: Card library updated.

Wakedancer

2B · Creature — Human Shaman

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token. 2/2

Similar cards

Color identity:
NameManaTypeText
Bat Colony 2WEnchantment When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it. Whenever a Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control.
Valeron Outlander GWCreature — Human Scout Protection from black 2/2
Quest for the Gravelord BEnchantment Whenever a creature dies, you may put a quest counter on Quest for the Gravelord. Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.
Pest Summoning 1B/GB/GSorcery — Lesson Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
Wand of Orcus 2BLegendary Artifact — Equipment Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. Equip {3}
Kormus Bell 4Artifact All Swamps are 1/1 black creatures that are still lands.
Grave Bramble 1GGCreature — Plant Defender, protection from Zombies 3/4
Undead Alchemist 3UCreature — Zombie If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token. 4/2
Ghoulcaller Gisa 3BBLegendary Creature — Human Wizard {B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power. 3/4
Cemetery Gate 2BCreature — Wall Defender (This creature can't attack.) Protection from black 0/5
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