M:tG card similarity search
2GG · Creature — Merfolk Shaman
{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. 3/3
Name | Mana | Type | Text |
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Tunneling Geopede | 2R | Creature — Insect | Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. 3/2 |
Pia Nalaar, Consul of Revival | RW | Legendary Creature — Human Artificer | Thopters you control have haste. Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying. 2/3 |
Devastating Dreams | RR | Sorcery | As an additional cost to cast this spell, discard X cards at random. Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. |
Pangosaur | 2GG | Creature — Dinosaur | Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6 |
Spitfire Lagac | 3R | Creature — Lizard | Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. 3/4 |
Baru, Fist of Krosa | 3GG | Legendary Creature — Human Druid | Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control. 4/4 |
Lord Windgrace | 2BRG | Legendary Planeswalker — Windgrace | [+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. [−3]: Return up to two target land cards from your graveyard to the battlefield. [−11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. Loyalty 5 |
Rakdos Keyrune | 3 | Artifact | {T}: Add {B} or {R}. {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. |
Gird for Battle | W | Sorcery | Put a +1/+1 counter on each of up to two target creatures. |
Befoul | 2BB | Sorcery | Destroy target land or nonblack creature. It can't be regenerated. |