M:tG card similarity search
2GG · Creature — Merfolk Shaman
{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Urborg, Tomb of Yawgmoth | Legendary Land | Each land is a Swamp in addition to its other land types. | |
Magus of the Candelabra | G | Creature — Human Wizard | {X}, {T}: Untap X target lands. 1/2 |
Branch of Boseiju | Enchantment Creature — Plant | Reach Branch of Boseiju gets +1/+1 for each land you control. 0/0 | |
Ember Swallower | 2RR | Creature — Elemental | {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Ember Swallower becomes monstrous, each player sacrifices three lands. 4/5 |
Faerie Conclave | Land | Faerie Conclave enters the battlefield tapped. {T}: Add {U}. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. | |
Darksteel Garrison | 2 | Artifact — Fortification | Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Celestial Colonnade | Land | Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. | |
Armageddon | 3W | Sorcery | Destroy all lands. |
Bust | 5R | Sorcery | Destroy all lands. |
Ravages of War | 3W | Sorcery | Destroy all lands. |