Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wakeroot Elemental

4GG · Creature — Elemental

{G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.) 5/5

Similar cards

Color identity:
NameManaTypeText
Merieke Ri Berit WUBLegendary Creature — Human Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. 1/1
Unwilling Recruit XRRRSorcery Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
The Pandorica 2WLegendary Artifact You may choose not to untap The Pandorica during your untap step. {1}{W}, {T}: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.
Wake Thrasher 2UCreature — Merfolk Soldier Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. 1/1
Riddleform 1UEnchantment Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Rebellion of the Flamekin 3RTribal Enchantment — Elemental Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
Kazandu Stomper 5GCreature — Beast Trample When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand. 6/5
Archaeomancer's Map 2WArtifact When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Fulminator Mage 1B/RB/RCreature — Elemental Shaman Sacrifice Fulminator Mage: Destroy target nonbasic land. 2/2
Crimson Fleet Commodore 3RCreature — Ogre Pirate Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch. 5/2
Page 101