Card Codex

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17 May 2024: Card library updated.

Waking the Trolls

4RG · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Similar cards

Color identity:
NameManaTypeText
Seed Guardian 2GGCreature — Elemental Reach When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard. 3/4
Caller of the Claw 2GCreature — Elf Flash When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn. 2/2
Dakkon Blackblade 2WUUBLegendary Creature — Human Warrior Dakkon Blackblade's power and toughness are each equal to the number of lands you control. */*
Twin-Silk Spider 2GCreature — Spider Reach When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach. 1/2
A-Rulik Mons, Warren Chief 1RGGLegendary Creature — Goblin Menace (This creature can't be blocked except by two or more creatures.) Whenever Rulik Mons, Warren Chief enters the battlefield or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token. 4/4
Garruk Wildspeaker 2GGLegendary Planeswalker — Garruk [+1]: Untap two target lands. [−1]: Create a 3/3 green Beast creature token. [−4]: Creatures you control get +3/+3 and gain trample until end of turn. Loyalty 3
Kamahl's Will 3GInstant Choose one. If you control a commander as you cast this spell, you may choose both. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
Strip Mine Land {T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.
Mishra's Groundbreaker 4Artifact {T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
Lingering Mirage 1UEnchantment — Aura Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)
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