Card Codex

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17 May 2024: Card library updated.

Waking the Trolls

4RG · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Similar cards

Color identity:
NameManaTypeText
Shifting Borders 3UInstant — Arcane Exchange control of two target lands. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Arcum's Weathervane 2Artifact {2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow.
Budoka Gardener 1GCreature — Human Monk {T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener. 2/1
Devastation 5RRSorcery Destroy all creatures and lands.
Dwarven Miner 1RCreature — Dwarf {2}{R}, {T}: Destroy target nonbasic land. 1/2
Thermokarst 1GGSorcery Destroy target land. If that land was a snow land, you gain 1 life.
Dwarven Blastminer 1RCreature — Dwarf {2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1
Settle the Wilds 2GSorcery Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
Awaken the Woods XGGSorcery Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Living Lands 3GEnchantment All Forests are 1/1 creatures that are still lands.
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