Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Walker of the Grove

6GG · Creature — Elemental

When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 7/7

Similar cards

Color identity:
NameManaTypeText
Corpses of the Lost 2BEnchantment Skeletons you control get +1/+0 and have haste. When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token. At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)
Linvala, the Preserver 4WWLegendary Creature — Angel Flying When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. 5/5
A-Cabaretti Charm RGWInstant Choose one — • Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.
Writhing Chrysalis 2RGCreature — Eldrazi Drone Devoid (This card has no color.) When you cast this spell, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." Reach Whenever you sacrifice another Eldrazi, put a +1/+1 counter on Writhing Chrysalis. 2/3
Realm Razer 3RGWCreature — Beast When Realm Razer enters the battlefield, exile all lands. When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. 4/2
Wanted Griffin 3WCreature — Griffin Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2
Angelic Accord 3WEnchantment At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Wake the Dragon 4BRSorcery Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls." Flashback {6}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Grave Titan 4BBCreature — Giant Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. 6/6
Make Your Mark R/WInstant Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
Page 148