Card Codex

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17 May 2024: Card library updated.

Walking Bulwark

1 · Artifact Creature — Golem

Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. 0/3

Similar cards

Color identity:
NameManaTypeText
Dark Maze 4UCreature — Wall Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step. 4/5
Vault Skyward UInstant Target creature gains flying until end of turn. Untap it.
Predator Dragon 3RRRCreature — Dragon Flying, haste Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) 4/4
Syphon Soul 2BSorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Stone-Cold Basilisk 4GCreature — Basilisk Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities. 2.5/5
Novice Dissector 3BCreature — Troll Warlock {1}, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery. 3/3
Novice Knight WCreature — Human Knight Defender (This creature can't attack.) As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender. 2/3
Flying Carpet 4Artifact {2}, {T}: Target creature gains flying until end of turn.
Jump UInstant Target creature gains flying until end of turn.
Zephyr Charge 1UEnchantment {1}{U}: Target creature gains flying until end of turn.
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