Card Codex

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17 May 2024: Card library updated.

Walking Bulwark

1 · Artifact Creature — Golem

Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. 0/3

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Color identity:
NameManaTypeText
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Mardu Blazebringer 2RCreature — Ogre Warrior When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. 4/4
Blaze of Glory WInstant Cast this spell only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Necrobite 2BInstant Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Unraveling Mummy 1WBCreature — Zombie {1}{W}: Target attacking Zombie gains lifelink until end of turn. {1}{B}: Target attacking Zombie gains deathtouch until end of turn. 2/3
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Creeperhulk 3GGCreature — Plant Elemental Trample {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample. 5/5
Runaway Carriage 4Artifact Creature — Construct Trample When Runaway Carriage attacks or blocks, sacrifice it at end of combat. 5/6
Gauntlets of Light 2WEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has "{2}{W}: Untap this creature."
Might of the Ancestors 2WEnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
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