Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wall of Air

1UU · Creature — Wall

Defender, flying (This creature can't attack, and it can block creatures with flying.) 1/5

Similar cards

Color identity:
NameManaTypeText
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A-Metropolis Angel 3WUCreature — Angel Soldier Flying Whenever you attack with one or more creatures with counters on them, draw a card. 3/3
Metropolis Angel 2WUCreature — Angel Soldier Flying Whenever you attack with one or more creatures with counters on them, draw a card. 3/1
Deathless Angel 4WWCreature — Angel Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7
Blistering Dieflyn 3RCreature — Imp Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. 0/1
Aven Fisher 3UCreature — Bird Soldier Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher dies, you may draw a card. 2/2
Steel Seraph 6Artifact Creature — Angel Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Savage Ventmaw 4RGCreature — Dragon Flying Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end. 4/4
Waterwind Scout 2UCreature — Merfolk Scout Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2
Nebelgast Herald 2UCreature — Spirit Flash (You may cast this spell any time you could cast an instant.) Flying Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls. 2/1
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