M:tG card similarity search
1UU · Creature — Wall
Defender, flying (This creature can't attack, and it can block creatures with flying.) 1/5
Name | Mana | Type | Text |
---|---|---|---|
Vulpikeet | 3W | Creature — Fox Bird | Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, put a +1/+1 counter on it. 2/3 |
Raging River | RR | Enchantment | Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. |
Shabraz, the Skyshark | 3WU | Legendary Creature — Shark Bird | Partner with Brallin, Skyshark Rider Flying Whenever you draw a card, put a +1/+1 counter on Shabraz, the Skyshark and you gain 1 life. {W/U}: Target Human gains flying until end of turn. 3/3 |
Soul-Guide Gryff | 4W | Creature — Hippogriff Spirit | Flying When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard. 3/4 |
Atarka, World Render | 5RG | Legendary Creature — Dragon | Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn. 6/4 |
Gold-Forged Thopteryx | WU | Artifact Creature — Dinosaur Thopter | Flying, lifelink Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 1/3 |
Apothecary Geist | 3W | Creature — Spirit | Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. 2/3 |
Aven Archer | 3WW | Creature — Bird Soldier Archer | Flying {2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature. 2/2 |
Grounded | 1G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. |
Skatewing Spy | 3U | Creature — Vedalken Rogue Mutant | {5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has flying. 2/3 |