M:tG card similarity search
1G · Creature — Plant Wall
Defender When Wall of Blossoms enters the battlefield, draw a card. 0/4
Name | Mana | Type | Text |
---|---|---|---|
Whirlwind of Thought | 1URW | Enchantment | Whenever you cast a noncreature spell, draw a card. |
Sparring Mummy | 3W | Creature — Zombie | When Sparring Mummy enters the battlefield, untap target creature. 3/3 |
Satyr Enchanter | 1GW | Creature — Satyr Druid | Whenever you cast an enchantment spell, draw a card. 2/2 |
Rigo, Streetwise Mentor | G/WWW/U | Legendary Creature — Cat Citizen | Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card. 2/2 |
Borborygmos and Fblthp | 2GUR | Legendary Creature — Cyclops Homunculus | Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top. 6/5 |
Projektor Inspector | 2U | Creature — Human Detective | Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. 3/2 |
Balance of Power | 3UU | Sorcery | If target opponent has more cards in hand than you, draw cards equal to the difference. |
Six-y Beast | 3R | Creature — Beast | As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield. 0/0 |
Improbable Alliance | UR | Enchantment | Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card. |
Desolate Lighthouse | Land | {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card. |