M:tG card similarity search
1B · Creature — Wall
Defender (This creature can't attack.) {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. 0/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Stasis Cocoon | 1W | Enchantment — Aura | Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated. |
| Frontier Siege | 3G | Enchantment | As Frontier Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control. |
| Spinal Centipede | 2B | Creature — Insect | When Spinal Centipede dies, put a +1/+1 counter on target creature you control. 3/2 |
| Switchgrass Grazer | 2RR | Creature — Horse Mount | Haste Whenever Switchgrass Grazer attacks, it deals 1 damage to any target. If Switchgrass Grazer is saddled and a creature was dealt damage this way, that creature perpetually gains "This creature can't block" and "Damage isn't removed from this creature during cleanup steps." Saddle 1 4/4 |
| Armorer Guildmage | R | Creature — Human Wizard | {B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. 1/1 |
| Landslide | R | Sorcery | Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker. |
| Shadowborn Apostle | B | Creature — Human Cleric | A deck can have any number of cards named Shadowborn Apostle. {B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle. 1/1 |
| Bankrupt in Blood | 1B | Sorcery | As an additional cost to cast this spell, sacrifice two creatures. Draw three cards. |
| Spoils of the Hunt | 2G | Instant | Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls. |
| Stand Together | 3GG | Instant | Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. |