M:tG card similarity search
1WU · Creature — Wall
Defender, flying Shroud (This creature can't be the target of spells or abilities.) 0/8
Name | Mana | Type | Text |
---|---|---|---|
Vault Skyward | U | Instant | Target creature gains flying until end of turn. Untap it. |
Storm Spirit | 3GWU | Creature — Elemental Spirit | Flying {T}: Storm Spirit deals 2 damage to target creature. 3/3 |
Thermal Navigator | 3 | Artifact Creature — Construct | Sacrifice an artifact: Thermal Navigator gains flying until end of turn. 2/2 |
High-Rise Sawjack | 2G | Creature — Elf Citizen | Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. 2/3 |
Emeria Angel | 2WW | Creature — Angel | Flying Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. 3/3 |
Subterranean Spirit | 3RR | Creature — Elemental Spirit | Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. 3/3 |
Zuberi, Golden Feather | 4W | Legendary Creature — Griffin | Flying Other Griffin creatures get +1/+1. 3/3 |
Hornet Nest | 2G | Creature — Insect | Defender (This creature can't attack.) Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) 0/2 |
Major Teroh | 3W | Legendary Creature — Bird Soldier | Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. 2/3 |
Faerie Seer | U | Creature — Faerie Wizard | Flying When Faerie Seer enters the battlefield, scry 2. 1/1 |