M:tG card similarity search
2R · Creature — Wall
Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Unimpeded Trespasser | Creature — Spirit | Unimpeded Trespasser can't be blocked. 3/3 | |
Dimir Infiltrator | UB | Creature — Spirit | Dimir Infiltrator can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 1/3 |
Signal Pest | 1 | Artifact Creature — Pest | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach. 0/1 |
Embalmed Brawler | 2B | Creature — Zombie | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. 2/2 |
Inquisitor's Snare | 1W | Instant | Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. |
Johtull Wurm | 5G | Creature — Wurm | Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. 6/6 |
Jungle Wurm | 3GG | Creature — Wurm | Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. 5/5 |
Kaijin of the Vanishing Touch | 1U | Creature — Spirit | Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 0/3 |
Kangee, Sky Warden | 3WU | Legendary Creature — Bird Wizard | Flying, vigilance Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn. Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn. 3/3 |
Getaway Car | 3 | Artifact — Vehicle | Haste Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1 4/3 |