M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Nemesis of Reason | 3UB | Creature — Leviathan Horror | Whenever Nemesis of Reason attacks, defending player mills ten cards. 3/7 |
Defenestrated Phantom | 4WW | Creature — Spirit | Flying Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/3 |
Shield Sphere | 0 | Artifact Creature — Wall | Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it. 0/6 |
Rattlechains | 1U | Creature — Spirit | Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. 2/1 |
Moradin's Disciples | 3W | Creature — Dwarf Cleric | Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3 |
Fiend Binder | 3W | Creature — Human Soldier | Whenever Fiend Binder attacks, tap target creature defending player controls. 3/2 |
Into the Fray | R | Instant — Arcane | Target creature attacks this turn if able. Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Gouged Zealot | 3R | Creature — Cyclops Berserker | Reach Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls. 4/3 |
Ashen Monstrosity | 5RR | Creature — Spirit | Haste Ashen Monstrosity attacks each combat if able. 7/4 |
Torpid Moloch | R | Creature — Lizard | Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. 3/2 |