M:tG card similarity search
1UU · Creature — Wall
Defender Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. 0/7
Name | Mana | Type | Text |
---|---|---|---|
Zulaport Chainmage | 3B | Creature — Human Shaman Ally | Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life. 4/2 |
Time Spiral | 4UU | Sorcery | Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands. |
Ophidian | 2U | Creature — Snake | Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn. 1/3 |
Fatestitcher | 3U | Creature — Zombie Wizard | {T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/2 |
Cloud Spirit | 2U | Creature — Spirit | Flying Cloud Spirit can block only creatures with flying. 3/1 |
Tattered Haunter | 1U | Creature — Spirit | Flying Tattered Haunter can block only creatures with flying. 2/1 |
Wanderlight Spirit | 2U | Creature — Spirit | Flying Wanderlight Spirit can block only creatures with flying. 2/3 |
Horde Ambusher | 1R | Creature — Human Berserker | Whenever Horde Ambusher blocks, it deals 1 damage to you. Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Horde Ambusher is turned face up, target creature can't block this turn. 2/2 |
Stormbound Geist | 1UU | Creature — Spirit | Flying Stormbound Geist can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/2 |
Xolatoyac, the Smiling Flood | 4GU | Legendary Creature — Salamander Serpent | Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it. 6/6 |