M:tG card similarity search
1W · Creature — Wall
Defender (This creature can't attack.) Wall of Glare can block any number of creatures. 0/5
Name | Mana | Type | Text |
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Wicker Warcrawler | 5 | Artifact Creature — Scarecrow | Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. 6/6 |
Revenant | 4B | Creature — Spirit | Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. */* |
Perimeter Captain | W | Creature — Human Soldier | Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4 |
Domineering Will | 3U | Instant | Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. |
Rubblehulk | 4RG | Creature — Elemental | Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. */* |
Vent Sentinel | 3R | Creature — Elemental | Defender {1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender. 2/4 |
Chambered Nautilus | 2U | Creature — Nautilus Beast | Whenever Chambered Nautilus becomes blocked, you may draw a card. 2/2 |
Scion of the Wild | 1GG | Creature — Avatar | Scion of the Wild's power and toughness are each equal to the number of creatures you control. */* |
Saprazzan Outrigger | 3U | Creature — Merfolk | When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat. 5/5 |
Fog on the Barrow-Downs | 2W | Enchantment — Aura | Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.) |