M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Admiral Beckett Brass | 1UBR | Legendary Creature — Human Pirate | Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. 3/3 |
Prison Term | 1WW | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. |
Vivien's Invocation | 5GG | Sorcery | Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls. |
Wake the Reflections | W | Sorcery | Populate. (Create a token that's a copy of a creature token you control.) |
Phantom Flock | 3WW | Creature — Bird Soldier Spirit | Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. 0/0 |
Pillar Tombs of Aku | 2BB | World Enchantment | At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku. |
Puca's Mischief | 3U | Enchantment | At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value. |
Loch Dragon | U/RU/RU/RU/R | Creature — Dragon | Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2 |
Rot Wolf | 2G | Creature — Phyrexian Wolf | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card. 2/2 |
Surge Mare | UU | Creature — Horse Fish | Surge Mare can't be blocked by green creatures. Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. {1}{U}: Surge Mare gets +2/-2 until end of turn. 0/5 |