M:tG card similarity search
W · Creature — Wall
Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3
Name | Mana | Type | Text |
---|---|---|---|
Empyrial Archangel | 4GWWU | Creature — Angel | Flying Shroud (This creature can't be the target of spells or abilities.) All damage that would be dealt to you is dealt to Empyrial Archangel instead. 5/8 |
Perimeter Captain | W | Creature — Human Soldier | Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4 |
Angel of Suffering | 3BB | Creature — Nightmare Angel | Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. 5/3 |
Bushi Tenderfoot | W | Creature — Human Soldier | When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot. 1/1 |
Inner Sanctum | 1WW | Enchantment | Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control. |
Markov Enforcer | 4RR | Creature — Vampire Soldier | Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls. Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 6/6 |
Debt to the Deathless | XWWBB | Sorcery | Each opponent loses two times X life. You gain life equal to the life lost this way. |
Dawn Elemental | WWWW | Creature — Elemental | Flying Prevent all damage that would be dealt to Dawn Elemental. 3/3 |
Vedalken Ghoul | UB | Creature — Vedalken Zombie | Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life. 1/1 |
Emissary of Hope | 1WW | Creature — Spirit | Flying Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. 2/1 |