M:tG card similarity search
W · Creature — Wall
Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3
Name | Mana | Type | Text |
---|---|---|---|
Hazduhr the Abbot | 3WW | Legendary Creature — Human Cleric | {X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead. 2/5 |
Stone Haven Medic | 1W | Creature — Kor Cleric | {W}, {T}: You gain 1 life. 1/3 |
Righteous Cause | 3WW | Enchantment | Whenever a creature attacks, you gain 1 life. |
Chainer's Torment | 3B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you. |
Zhalfirin Crusader | 1WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead. 2/2 |
Blood Artist | 1B | Creature — Vampire | Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1 |
Reinforced Bulwark | 3 | Artifact Creature — Wall | Defender {T}: Prevent the next 1 damage that would be dealt to you this turn. 0/4 |
Everdawn Champion | 1WW | Creature — Human Soldier | Prevent all combat damage that would be dealt to Everdawn Champion. 2/2 |
Setessan Petitioner | 1GG | Creature — Human Druid | When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 2/2 |
Moradin's Disciples | 3W | Creature — Dwarf Cleric | Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3 |