Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wall of Light

2W · Creature — Wall

Defender (This creature can't attack.) Protection from black 1/5

Similar cards

Color identity:
NameManaTypeText
Perplex 1UBInstant Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
A-Riveteers Initiate 1RCreature — Viashino Citizen {B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2
Fell Stinger 2BCreature — Zombie Scorpion Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. 3/2
Johann's Stopgap 3USorcery Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Return target nonland permanent to its owner's hand. Draw a card.
Forsaken Crossroads Land Forsaken Crossroads enters the battlefield tapped. As Forsaken Crossroads enters the battlefield, choose a color. When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. {T}: Add one mana of the chosen color.
Amateur Auteur 1WCreature — Human Sacrifice Amateur Auteur: Destroy target enchantment. 2/2
Mystical Dispute 2UInstant This spell costs {2} less to cast if it targets a blue spell. Counter target spell unless its controller pays {3}.
Web of Inertia 2UEnchantment At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
Mirage Mesa Land — Desert Mirage Mesa enters the battlefield tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.
Underworld Charger 2BCreature — Nightmare Horse Underworld Charger can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Charger escapes with two +1/+1 counters on it. 3/3
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