Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wall of Mist

1U · Creature — Wall

Defender 0/5

Similar cards

Color identity:
NameManaTypeText
Geist Snatch 2UUInstant Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Mounted Archers 3WCreature — Human Soldier Archer Reach (This creature can block creatures with flying.) {W}: Mounted Archers can block an additional creature this turn. 2/3
Terra Ravager 2RRCreature — Elemental Beast Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls. 0/4
Prized Unicorn 3GCreature — Unicorn All creatures able to block Prized Unicorn do so. 2/2
Cloudhoof Kirin 3UULegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value. 4/4
Blinking Spirit 3WCreature — Spirit {0}: Return Blinking Spirit to its owner's hand. 2/2
Robber of the Rich 1RCreature — Human Archer Rogue Reach, haste Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2
Wall of Essence 1WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life. 0/4
Drana, the Last Bloodchief 3BBLegendary Creature — Vampire Cleric Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. 4/4
Kodama of the South Tree 2GGLegendary Creature — Spirit Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. 4/4
Page 51