M:tG card similarity search
1G · Creature — Wall
Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4
Name | Mana | Type | Text |
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Tethered Griffin | W | Creature — Griffin | Flying When you control no enchantments, sacrifice Tethered Griffin. 2/3 |
Blood Sun | 2R | Enchantment | When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |
Might of the Old Ways | 1G | Instant | Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card. |
Naktamun | Plane — Amonkhet | Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) Whenever chaos ensues, you may discard a card. If you do, draw a card. | |
Lady of Laughter | 3WW | Creature — Faerie Noble | Flying Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. 4/5 |
Behold the Multiverse | 3U | Instant | Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
A-Goggles of Night | 1U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Goggles of Night | 1U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Novice Occultist | 1B | Creature — Human Wizard | When Novice Occultist dies, you draw a card and you lose 1 life. 1/2 |
Filigree Familiar | 3 | Artifact Creature — Fox | When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. 2/2 |