Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wall of Opposition

3RR · Creature — Wall

Defender (This creature can't attack.) {1}: Wall of Opposition gets +1/+0 until end of turn. 0/6

Similar cards

Color identity:
NameManaTypeText
Steelform Sliver 2WCreature — Sliver Sliver creatures you control get +0/+1. 2/2
Krark-Clan Grunt 2RCreature — Goblin Warrior Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. 2/2
Ent's Fury 1GSorcery Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
Final Revels 4BSorcery Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn.
Bane's Invoker 1WCreature — Human Cleric Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. 2/2
Bearded Axe 2RArtifact — Equipment Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip {2}
Echo of Dusk 1BCreature — Vampire Spirit Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink. 2/2
Enshrouding Mist WInstant Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.
Veteran's Voice REnchantment — Aura Enchant creature you control Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
Kargan Intimidator 1RCreature — Human Warrior Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn. 3/1
Page 189