M:tG card similarity search
2B · Creature — Wall
Defender (This creature can't attack.) Protection from white Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Head to Head | W | Instant | You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.) |
Wall of Shadows | 1BB | Creature — Wall | Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. 0/1 |
Goldbug, Humanity's Ally | 1WU | Legendary Artifact Creature — Robot | More Than Meets the Eye {W}{U} (You may cast this card converted for {W}{U}.) Prevent all combat damage that would be dealt to attacking Humans you control. Whenever you cast your second spell each turn, convert Goldbug. 3/3 |
Respite | 1G | Instant | Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. |
Vengeful Archon | 4WWW | Creature — Archon | Flying {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker. 7/7 |
Flowering Field | 1W | Enchantment — Aura | Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." |
Hot Springs | 1G | Enchantment — Aura | Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." |
Samite Sanctuary | 2W | Enchantment | {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. |
Fighting Chance | R | Instant | For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. |
Leery Fogbeast | 2G | Creature — Beast | Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. 4/2 |