M:tG card similarity search
1W · Creature — Wall
Defender (This creature can't attack.) Flying At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. 0/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Deadly Dancer | Creature — Vampire | Trample When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end. {R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn. 3/3 | |
| Willing Test Subject | 2G | Creature — Spider Monkey Scientist | Reach Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. {6}: Roll a six-sided die. 2/2 |
| Momentum | 2G | Enchantment — Aura | Enchant creature At the beginning of your upkeep, you may put a growth counter on Momentum. Enchanted creature gets +1/+1 for each growth counter on Momentum. |
| Revered Elder | 2W | Creature — Human Cleric | {1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn. 1/2 |
| Defy Death | 3WW | Sorcery | Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. |
| Harmless Assault | 2WW | Instant | Prevent all combat damage that would be dealt this turn by attacking creatures. |
| Mycoloth | 3GG | Creature — Fungus | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth. 4/4 |
| Vault 87: Forced Evolution | 3GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control. |
| Djinn of the Fountain | 4UU | Creature — Djinn | Flying Whenever you cast an instant or sorcery spell, choose one — • Djinn of the Fountain gets +1/+1 until end of turn. • Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1. 4/4 |
| Defang | 1W | Enchantment — Aura | Enchant creature Prevent all damage that would be dealt by enchanted creature. |