M:tG card similarity search
3W · Creature — Spirit Wall
Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control. 1/6
Name | Mana | Type | Text |
---|---|---|---|
Steelclad Spirit | 1U | Creature — Spirit | Defender Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. 3/3 |
People of the Woods | GG | Creature — Human | People of the Woods's toughness is equal to the number of Forests you control. 1/* |
Lena, Selfless Champion | 4WW | Legendary Creature — Human Knight | When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. 3/3 |
Reckoner's Bargain | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards. |
Elenda's Hierophant | 2W | Creature — Vampire Cleric | Flying Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant. When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power. 1/1 |
Neural Network | Artifact — Contraption | Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. | |
Touch of Moonglove | B | Instant | Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) |
Reviving Vapors | 2WU | Instant | Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard. |
Chaos Terminator Lord | 3R | Creature — Astartes Warrior | Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. 3/3 |
Strength-Testing Hammer | 1 | Artifact — Equipment | Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip {3} |