M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Angel of the Dire Hour | 5WW | Creature — Angel | Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4 |
Spyglass Siren | U | Creature — Siren Pirate | Flying When Spyglass Siren enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 1/1 |
Manta Riders | U | Creature — Merfolk | {U}: Manta Riders gains flying until end of turn. 1/1 |
Silumgar, the Drifting Death | 4UB | Legendary Creature — Dragon | Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. 3/7 |
Wall of Brambles | 2G | Creature — Plant Wall | Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. 2/3 |
Wall of Pine Needles | 3G | Creature — Plant Wall | Defender (This creature can't attack.) {G}: Regenerate Wall of Pine Needles. 3/3 |
Angelic Page | 1W | Creature — Angel Spirit | Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. 1/1 |
Kolaghan, the Storm's Fury | 3BR | Legendary Creature — Dragon | Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/5 |
Skyline Savior | 1WW | Creature — Angel | Flying When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types. 3/4 |
Xantid Swarm | G | Creature — Insect | Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1 |